AI Insights · Timothy · July 2024
Top 5 Cooking Games on Android in El Salvador Q2 2024
Discover the performance trends of the top 5 cooking games on Android in El Salvador during Q2 2024, based on Sensor Tower's data.
In the second quarter of 2024, the top 5 cooking games on the Android platform in El Salvador showed varying trends in downloads, revenue, and weekly active users. Here's a detailed look into their performances:
Pizza Ready!
From Supercent, Inc., experienced a notable increase in revenue, peaking at $19K in mid-May and ending June with around $11K. Downloads fluctuated, reaching a high of 17K in the last week of April and stabilizing around 8K by the end of the quarter. Weekly active users saw a significant rise in April, peaking at nearly 29K, and maintained a steady figure of around 20K in June.
Goods Master 3D: Puzzle Games
Published by Cobby Labs, showed modest revenue growth, peaking at $17K in the last week of June. Downloads saw a general decline, starting at 3.5K in early April and dropping to 960 by the end of June. Weekly active users also decreased from 6.8K in early April to around 5.8K at the end of June, with minor fluctuations.
Sandwich Runner
From 株式会社ドワンゴ, did not generate revenue during this period. Downloads were relatively stable, starting at 798 in early April and reaching a peak of 1.7K in mid-June. Weekly active users remained consistent, averaging around 23K throughout the quarter, with a slight peak of 25.8K in late April.
Masha and the Bear Pizza Maker
Published by DEVGAME KIDS games, also did not generate revenue in Q2 2024. Downloads saw a steady increase, starting at 762 in early April and peaking at 2.2K in the first week of June. Weekly active users grew from 1.2K in early April to a high of 2.7K in early June, before slightly declining to 2K by the end of the quarter.
Good Pizza, Great Pizza
From TapBlaze, showed consistent revenue, peaking at $29K at the end of May. Downloads fluctuated, starting at 964 in early April and reaching a peak of 1.4K in mid-April. Weekly active users maintained a steady range, starting at 8.2K in early April and ending the quarter at around 7.6K.
These insights were gathered from Sensor Tower, where more detailed analytics and trends can be explored.